Friday November 20, 2009  
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Troika Games L.L.C.
16842 Von Karman #250
Irvine, CA 92606
(949) 250-4933
www.troikagames.com
 
 
Troika Games was founded in April 1998 by Jason Anderson, Leonard Boyarsky and Tim Cain, the creators of Fallout, the 1997 winner of OGR's Game of the Year, and winner of RPG of the Year from PC Gamer, Gamespot, Adrenaline Vault, Games Domain, Gamesmania, and many others.
 
Troika Games' debut title, Arcanum: Of Steamworks and Magick Obscura, an original RPG published by Sierra Studios, was released August 2001 and has already garnered the 2001 RPG of the Year award from PC Gamer, Computer Games magazine (where it also won their Best Writing award), the Vault Network, the Electric Playground and IGN.COM (where it also won their Reader's Choice award)
 
The Temple of Elemental Evil
For the first time ever, the original Greyhawk campaign setting is brought to life in a computer role-playing game. Greyhawk: The Temple of Elemental Evil combines the premier role-playing system of D&D Third Edition, the CRPG expertise of Troika Games and the excitement of the original Temple of Elemental Evil module by Gary Gygax.
 
Arcanum
Imagine a place of wonder, where magic and technology hold equal sway, and an adventurer might just as easily wield a flintlock pistol as a flaming sword. A place where great industrial cities house castle keeps and factories, home to Dwarves, Humans, Orcs and Elves alike. A place of ancient runes and steamworks, of magic and machines, of sorcery and science.  Welcome to the land of Arcanum.
 
Troika Games
The name Troika came into being back when Tim, Leonard and Jason were working on Fallout at Interplay. Their boss dubbed them “The Troika,” and as they continue to work together to make great games, it seemed rather fitting to keep the name. A s Troika strives to create innovative, quality games, it has taken on the additional meaning of Code, Art and Design, the three things Troika considers key to a great game.
 
Troika was formed by Tim, Leon and Jason as a small production house dedicated to creating innovative, in-depth CRPGs. Troika’s primary focus is on the quality of the gameplay, above all else. With the additional goal of making sure that each game's code, art and design come together seamlessly to create an awesome game.
 
Jason Anderson
One of Troika's three principals, Jason entered the game industry in 1994, becoming the first artist to be assigned to Interplay's yet unnamed Fallout. Working closely with Tim Cain, he helped design the isometric engine, game world and interface used in Fallout, earning him the title of technical art director and designer.
 
Leonard Boyarsky
Troika's second principal entered the game industry as a freelance artist in 1992 after completing a Bachelor of Fine Arts degree from the Art Center College of Design. He soon joined Interplay as a clean up artist and quickly worked his way up the ladder to become the lead artist on both Stonekeep and Fallout. He then assisted Jason and Tim in designing Fallout 2 before leaving Interplay to form Troika Games.
 
Tim Cain
Troika's final principal is best known as the producer, lead programmer and designer of Fallout, Tim Cain has worked in the game industry since 1982. Spending most of his career at Interplay, Tim was lead programmer on Bard's Tale Construction Set and Rags to Riches. He also designed and programmed GNW, a user interface and OS-abstraction library utilized in many Interplay games.