Quicksilver Software, Inc. (QSI) has been developing cutting-edge games for 17 years. The company focuses on designing and developing first-rate strategy, simulation and action/RPG titles for various platforms. QSI's team includes a full art department with experienced 2D and 3D artists. These visionaries are now hard at work designing the user interfaces, alien races and spacecraft for the company's latest titles.
QSI has developed dozens of commercial games, including highly respected strategy titles such as Interplay Production's best-selling "Castles and Conquest of the New World," and Activision's immensely popular game "Shanghai: Dynasty." QSI's recent releases include "Invictus: In the Shadow of Olympus," "Star Trek: Starfleet Command" (adapted from the popular Star Fleet Battles tabletop game) "Shanghai: Second Dynasty" and "Shanghai: Mah-Jongg Essentials."
QSI broke new ground in strategy gaming with top-rated titles such as "Castles," and "Conquest of the New World." Together, they have sold well over one million copies.
QSI was awarded "Classic Game of the Year" by Computer Games Magazine for its Activision title "Shanghai: Second Dynasty." QSI's four titles in this line have sold nearly a million copies.
Next, QSI set its sights on one of the top franchises in the business: "Master of Orion 3," developed for Infogrames/Atari. This ambitious project set a new high-water mark in strategy game design.
QSI is also actively in production on a Web-based multiplayer game inspired by "Cosmic Encounter," one of the most innovative board games ever designed, as well as another Web-based title based on the best-selling book "Rich Dad, Poor Dad." And the company is working on a future combat simulation title for the U.S. Army.